8. July 2019
Guide
Finding good OctoPrint plugins in the public repository is like looking for a needle in a haystack. I spent a lot of time trying out different plugins and getting them to work together. To make your life a little bit easier, this post lists my favorite ones.
19. May 2019
Programming,Guide
Unity's decision to make the Editor's dark theme exclusively part of the paid Pro version is highly questionable. Luckily there's a workaround...
13. May 2019
Uncategorized
A collection of triple monitor wallpapers, created by me.
29. April 2019
Programming,Shaders
Shadertoy.com offers thousands of awesome shaders (graphical applications, art), Wallpaper Engine enables animated interactive desktop backgrounds.So, I put two and two together and created Shadertoy Embedder, a Wallpaper Engine wallpaper, which lets users easily use shaders as wallpapers.
24. March 2019
7. November 2018
For me one of the best ways to get into shader programming is to look at the code of others. That's why I published a collection of over 50 fragment shaders I've written using markusfisch's awesome ShaderEditor.
13. September 2018
Programming
Some time ago, I received two Singstar microphones for free. I wondered what I should do with them and figured karaoke would be too normal. The result is a ridiculous abomination of a party game.
19. July 2018
Inspired by a friend, I drew a vector graphic of Stewie from the american sitcom Family Guy using Inkscape. It was so much fun that I also created two variations.
10. June 2018
8. June 2018
Uncategorized,Programming
A lighting system similar to Ambilight I built using WS2812b LEDs, an Arduino Nano and a 5V6A power supply. It creates a nice effect and relieves some eye strain when the room is dark.